Unable to locate it before its destruction, she returned home to her husband and gave birth to a daughter, Pyrrha, and later a son, Patroklos.įour years later, her husband received a shard of Soul Edge from a mysterious customer, it caused Sophitia's old wounds to ache, while it caused her children to behave violently. After recovering, she led a quiet life until years later she was tasked once more to destroy a restored Soul Edge and its new host, Nightmare. Though she destroyed one of the blades, shards from its destruction wounded her, leaving one piece embedded near her heart. In video games Ī simple baker, Sophitia was ordered by the Greek god Hephaestus to destroy a parasitic living sword, Soul Edge, which had manifested as a pair of twin swords held by undead pirate Cervantes de Leon. While developing Soulcalibur VI, Sophitia and Mitsurugi have been the first characters to be created and then used "as a foundation" for the decisions regarding the other characters' movements, visuals, and so forth. The character concept would later be revisited in Soulcalibur IV, appearing as an ally character in Sophitia's story mode and using her fighting style.
An alternate character named Azola ( アゾーラ, Azōra), a brunette clad in asymmetrical armor, was conceived during the development of Sophitia's secondary outfit in Soul Edge, but was abandoned. Freedom of movement between the sword and shield were emphasized, with the intention to allow for the blade to rotate around the shield for cyclonic attacks. ĭuring her creation, designers focused on maintaining an innocent appearance for her face, to give the character a sense of feeling fresh and young. Yamashita, who additionally created the "struck" movements for many other characters in the game, noted particular fondness for Sophitia while designing her. After her appearance and movement were fleshed out by a concept artist, her character was rendered as a 3D model by a design team that worked solely on her, and then animated by Tomoe Yamashita using motion capture to create her in-game movements. Her design and concept were then built to revolve around it, starting with gender, then physical measurements, and lastly background details.
The character has received positive reception, often noted for her sexualized portrayal in the series.Īs a character introduced in Soul Edge, Sophitia's weaponry, a sword and shield combination designed to be unique amongst the other weapons in the game, were selected before other elements of the character. The affair soon affected her other family members as well, including her sister, Cassandra, and later her children, Pyrrha and Patroklos. Created by Namco's Project Soul division, she first appeared in Soul Edge and its subsequent sequels, as well as appearing in various merchandise related to the series.Ī baker-turned warrior, Sophitia became involved in the search for the cursed sword, Soul Edge, following the blessings of the god Hephaestus.
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Sophitia Alexandra ( ソフィーティア・アレクサンドル, Sofītia Arekusandoru Greek: Σοφιτία Αλεξάνδρα), better known simply as Sophitia, is a fictional character in the Soulcalibur series of video games. Michiko Neya ( Soul Edge– Soulcalibur III).Eden Riegel, credited as Claudia Lenz ( Soulcalibur III–IV, Legends, Lost Swords).